Avid – WalterBiscardi.com http://walterbiscardi.net Creative Director, Branding, Original Content Fri, 17 Apr 2015 20:39:34 +0000 en-US hourly 1 https://wordpress.org/?v=5.2.20 #WallyCam #NABShow 2015 | Studio Network Solutions Share Browser http://walterbiscardi.net/wallycam-looks-at-studio-network-solutions-share-browser-nab-show-2015/ http://walterbiscardi.net/wallycam-looks-at-studio-network-solutions-share-browser-nab-show-2015/#respond Fri, 17 Apr 2015 20:17:42 +0000 http://walterbiscardi.com/?p=4242 Wally gets the overview of Studio Network Solutions EVO Shared Storage and Share Browser media asset management system. It’s an “editor friendly” asset management system that’s super easy to use and integrates nicely with CatDV, Adobe Premiere Pro and Final Cut Pro X. Best of all, it’s included with the EVO storage AND it will manage all the connected assets to your system, no matter what type of drive. WallyCam is decidedly low tech and casual. I’m covering both the tech and creative of NAB Show along with some of the fun and experience of Las Vegas and the awesome people who come here every year. It’s a reunion and networking event all rolled into one.

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Wally gets the overview of Studio Network Solutions EVO Shared Storage and Share Browser media asset management system. It’s an “editor friendly” asset management system that’s super easy to use and integrates nicely with CatDV, Adobe Premiere Pro and Final Cut Pro X. Best of all, it’s included with the EVO storage AND it will manage all the connected assets to your system, no matter what type of drive.

WallyCam is decidedly low tech and casual. I’m covering both the tech and creative of NAB Show along with some of the fun and experience of Las Vegas and the awesome people who come here every year. It’s a reunion and networking event all rolled into one.

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#WallyCam #NABShow 2015 | AVID Updates from the Media Motion Ball 2015 http://walterbiscardi.net/wallycam-avid-updates-from-the-media-motion-ball-2015/ http://walterbiscardi.net/wallycam-avid-updates-from-the-media-motion-ball-2015/#respond Fri, 17 Apr 2015 19:04:37 +0000 http://walterbiscardi.com/?p=4207 Wally catches up with Adam from Avid at the Media Motion Ball where we talk about the latest updates including some open collaboration between Avid and Adobe. This is all great news for Editors! The sound is a bit tough as it was LOUD at the sold-out MMB this year. WallyCam is decidedly low tech and casual. I’m covering both the tech and creative of NAB Show along with some of the fun and experience of Las Vegas and the awesome people who come here every year. It’s a reunion and networking event all rolled into one.

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Wally catches up with Adam from Avid at the Media Motion Ball where we talk about the latest updates including some open collaboration between Avid and Adobe. This is all great news for Editors! The sound is a bit tough as it was LOUD at the sold-out MMB this year.

WallyCam is decidedly low tech and casual. I’m covering both the tech and creative of NAB Show along with some of the fun and experience of Las Vegas and the awesome people who come here every year. It’s a reunion and networking event all rolled into one.

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#WallyCam #NABShow 2015 | #PostChat with Jesse Averna http://walterbiscardi.net/wallycam-postchat-with-jesse-averna/ http://walterbiscardi.net/wallycam-postchat-with-jesse-averna/#comments Mon, 13 Apr 2015 07:47:20 +0000 http://walterbiscardi.com/?p=4192 In this final edition of #WallyCam at #PostChat we meet one of the founders of PostChat, Jesse Averna. Editor of Sesame Street and a Director of Monica’s Mixing Bowl. Jesse is the reason we all come together every Wednesday night and is one of the nicest and most talented guys in the industry. We talk Adobe, Avid and Post Production in general, oh and we pose for some pictures! WallyCam is decidedly low tech and casual. I’m covering both the tech and creative of NAB Show along with some of the fun and experience of Las Vegas and the awesome people who come here every year. It’s a reunion and networking event all rolled into one.

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In this final edition of #WallyCam at #PostChat we meet one of the founders of PostChat, Jesse Averna. Editor of Sesame Street and a Director of Monica’s Mixing Bowl. Jesse is the reason we all come together every Wednesday night and is one of the nicest and most talented guys in the industry. We talk Adobe, Avid and Post Production in general, oh and we pose for some pictures!

WallyCam is decidedly low tech and casual. I’m covering both the tech and creative of NAB Show along with some of the fun and experience of Las Vegas and the awesome people who come here every year. It’s a reunion and networking event all rolled into one.

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#WallyCam #NABShow 2015 | #PostChat Ladies Edition http://walterbiscardi.net/wallycam-postchat-ladies-edition/ http://walterbiscardi.net/wallycam-postchat-ladies-edition/#comments Mon, 13 Apr 2015 07:19:09 +0000 http://walterbiscardi.com/?p=4186 In this #PostChat episode of WallyCam, Wally loses control as the amazing ladies of Post take over and we talk all sorts of topics from plug-ins to editorial to shiny shoes to purple hair to Blackmagic Design and every thing in between. Featuring Michele Yamazaki, Kylee Wall, Monica Daniel, Katey Toomey and Sian Fever. This is probably the most fun I’ve had shooting a WallyCam, thanks for all the fun! WallyCam is decidedly low tech and casual. I’m covering both the tech and creative of NAB Show along with some of the fun and experience of Las Vegas and the awesome people who come here every year. It’s a reunion and networking event all rolled into one.

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In this #PostChat episode of WallyCam, Wally loses control as the amazing ladies of Post take over and we talk all sorts of topics from plug-ins to editorial to shiny shoes to purple hair to Blackmagic Design and every thing in between. Featuring Michele Yamazaki, Kylee Wall, Monica Daniel, Katey Toomey and Sian Fever. This is probably the most fun I’ve had shooting a WallyCam, thanks for all the fun!

WallyCam is decidedly low tech and casual. I’m covering both the tech and creative of NAB Show along with some of the fun and experience of Las Vegas and the awesome people who come here every year. It’s a reunion and networking event all rolled into one.

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MacBook Air continues to impress http://walterbiscardi.net/macbook-air-continues-to-impress/ http://walterbiscardi.net/macbook-air-continues-to-impress/#respond Wed, 09 Jul 2014 02:24:17 +0000 http://walterbiscardi.com/?p=3792 During NAB 2014 I told you I purchased a base MacBook Air to replace my aging MacBook Pro and went with the absolute base model machine as you can see.  And it only has 256GB Solid State hard drive internal so I put most of my files, including my iPhoto library on an external USB 3 drive. The main use of this machine is email and writing (like this).   Even the salesman at the Apple Store told me that if I needed to do any “heavy lifting” such as video editing or Photoshop, this machine would choke.   At NAB 2014 I was impressed I was able to edit something like 20 “WallyCam” videos off the Air and a single USB 3 hard drive.   This thing just continues to impress me as I’m able to continue working on a much, MUCH larger project in the evenings at home. Because the screen is only 13″ I used it to run a full screen timeline. I connected a 24″ Dell UltraSharp monitor as the secondary display to hold the Source / Program / Bins and my now favorite “Markers” Window. All the media lives on, plays off a single 1TB USB3 […]

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During NAB 2014 I told you I purchased a base MacBook Air to replace my aging MacBook Pro and went with the absolute base model machine as you can see.  And it only has 256GB Solid State hard drive internal so I put most of my files, including my iPhoto library on an external USB 3 drive.

Screen Shot 2014-07-08 at 9.59.48 PM

The main use of this machine is email and writing (like this).   Even the salesman at the Apple Store told me that if I needed to do any “heavy lifting” such as video editing or Photoshop, this machine would choke.   At NAB 2014 I was impressed I was able to edit something like 20 “WallyCam” videos off the Air and a single USB 3 hard drive.   This thing just continues to impress me as I’m able to continue working on a much, MUCH larger project in the evenings at home.

Because the screen is only 13″ I used it to run a full screen timeline.

IMG_4446

I connected a 24″ Dell UltraSharp monitor as the secondary display to hold the Source / Program / Bins and my now favorite “Markers” Window.

IMG_4445

IMG_4447All the media lives on, plays off a single 1TB USB3 Seagate Drive I picked up for about $75 at Costco.   This particular project was shot over 5 days.  Each day had up to three cameras shooting.  5 different camera types were used.  Canon, Sony, Panasonic and GoPro all represented in the footage.  It’s all 1080p / 23.98 and it’s around 650GB of total material.

And it just…. works.   Yes, I drop the resolution in the Source / Program displays to 1/2 or 1/4 but I can edit without delays, without lags.   An underpowered laptop and a single USB 3 drive.  NEVER in a million years would I have believed something like this could work.   Would this work as my primary system?  No.  Render times would kill me.   But for rough editing, editing in the field, editing at home…..  absolutely.   Even for finishing simple projects like the “WallyCam” videos were a breeze.

This machine is performing better than my 3 year old iMac with a 4 drive, 8TB FW800 RAID.

I’m running this with Adobe Premiere Pro CC and CC 2014, but I have to imagine both FCPX and Avid would run pretty smoothly on this as well, especially dropping the playback resolution.    I know Smoke 2013 has been demo’d on an Air but I’m not sure the specs on those machines.

Keep in mind that when you purchase an Air, you get what you get.  You can’t ask the store to add more RAM or anything like that.  Everything is soldered together so if you want something different than what’s in the store, you’ll have to order it.  I didn’t need anything more powerful for what I’m doing.  Heck I never planned to edit video with this at all, but it worked so well at NAB, I just decided to keep pushing it.  Can’t imagine what the performance would be like with a fully tricked out Air.

 

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Avid dips their toes into the Subscription Waters. An NAB Show report. http://walterbiscardi.net/avid-dips-their-toes-into-the-subscription-waters-an-nab-show-report/ http://walterbiscardi.net/avid-dips-their-toes-into-the-subscription-waters-an-nab-show-report/#respond Fri, 11 Apr 2014 12:53:31 +0000 http://walterbiscardi.com/?p=3652 Now Avid is dipping their toes into the subscription model and for editors everywhere, this is a GREAT development. Avid offering the subscription model plays well into the small shop / independent editor / independent post house extremely well.   Read my full NAB Show 2014 report at the Creative Cow.

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Now Avid is dipping their toes into the subscription model and for editors everywhere, this is a GREAT development. Avid offering the subscription model plays well into the small shop / independent editor / independent post house extremely well.   Read my full NAB Show 2014 report at the Creative Cow.

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NAB Show 2013 Wrap-up http://walterbiscardi.net/nab-2013-wrap-up/ http://walterbiscardi.net/nab-2013-wrap-up/#respond Fri, 12 Apr 2013 02:56:53 +0000 http://www.biscardicreative.com/blog/?p=2971 [av_textblock size=” font_color=” color=”] Well another year has come and gone at the National Association of Broadcasters and here’s some of the things I saw this year.  Wasn’t able to get around as much since I was working all day Mon / Tues in the Small Tree Booth but still saw some good stuff. 4k, Storage and Data Management Literally everything was 4k all over the place and we’re expected to be shooting and editing in this format as quickly as possible.  It’s obvious that very few folks in production actually have a handle on how we’re all supposed to store and manage all this data.   Shooting 4k is easy, figuring a way to safely store that data seems to be anyone’s guess.  Moving forward, everyone should FIRST be considering their infrastructure and especially their storage and archive solutions. Your main online storage solution, whether it’s shared or stand-alone, had better be scaleable.  This way you can have enough storage for today and then very easily add more as your needs increase with these larger data sizes.   One reason I run the Small Tree storage and their 5, 8 and 16 bay Titanium units were awesome additions this year.  All are […]

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Well another year has come and gone at the National Association of Broadcasters and here’s some of the things I saw this year.  Wasn’t able to get around as much since I was working all day Mon / Tues in the Small Tree Booth but still saw some good stuff.

4k, Storage and Data Management

Literally everything was 4k all over the place and we’re expected to be shooting and editing in this format as quickly as possible.  It’s obvious that very few folks in production actually have a handle on how we’re all supposed to store and manage all this data.   Shooting 4k is easy, figuring a way to safely store that data seems to be anyone’s guess.  Moving forward, everyone should FIRST be considering their infrastructure and especially their storage and archive solutions.

Your main online storage solution, whether it’s shared or stand-alone, had better be scaleable.  This way you can have enough storage for today and then very easily add more as your needs increase with these larger data sizes.   One reason I run the Small Tree storage and their 5, 8 and 16 bay Titanium units were awesome additions this year.  All are scaleable both in speed (via 1gig and 10gig ports) along with easy upgrade to add more storage as needed without disrupting the workflow.   The portable Titanium 5 is perfect for field productions with up to 20TB (15TB useable in RAID 5) for field shoots to ingest large amounts of data while allowing multiple artists to access and log the material.  The 8 and 16 bay Titaniums can be expanded by simply adding another chassis giving you more storage space.

G-Tech was showing off their new EV Lineup that is a clever take on combining a rugged drive and a RAID.  Basically small rugged drives that run between 125 and 256 MB/s with USB 3 connections on the units.  The units can run stand-alone via USB 3 or inserted into a Thunderbolt chassis.  The chassis supports both versions of the drives, this is significant since the faster drive is thicker.  The two drives can also run as a RAID even outside of the chassis connected directly via USB 3.   Neat concept for managing lots and lots of data in the field and even back at the shop.

AJA Video Systems introduced the Ki Pro Quad with the promise of “manageable 4k.”  In their presentation at the Media Motion Ball, AJA noted that raw, uncompressed 4k is 48GB/min.   Per MINUTE!   Using something like the Ki Pro Quad, we can record in ProRes knocking that data rate all the way back down to 9GB/min.  So you can record native RAW if you want to for archival purposes or maybe for finishing but also record ProRes (the various flavors thereof) for your primary edit.  Or just forego the RAW altogether and go start to finish in ProRes.  The system even includes a RAW pass through so you can record ProRes in the Ki Pro and RAW to another recorder and 4k to HD scaling for HD monitoring.  By the way, the unit also records in HD and 2k so if you are planning to go 4k in the future, but need a solid state recorder now, you’ll be set for your move.

Multiple folks recommended I check out Axle Asset Management and I have to say it looks intriguing not only as an asset management tool for projects in progress, but also as a client review tool that might be easier for us to use.  Instead of uploading our cuts for clients to review, this tool will allow clients to simply log into our servers to review and leave comments on our cuts.  They can also look at any and all projects / raw footage we give them access to.   Really sounds intriguing and I’m planning to set up a demo with them in the near future to try it out for real.   Again, this is asset management for current projects primarily, it’s not made for long term, archive asset management at this time.

Thanks to Richard Harrington I was re-introduced to Drobo and their current concept of “online archive.”   Essentially keeping as much archived material as we think we need to have easy access to on systems that allow us to edit on directly.   The concept is that once a project is finished, we push it off our main online storage system to the Drobo to archive.  When a client calls in with a change, revision, whatever, we don’t have to push the project back to our main online storage system, we can simply edit directly from the Drobo because they’re now fast enough to support editing directly from the boxes.   I’m hoping to get a unit in the shop to test out in the near future.

This is where I’ll be spending the most time and effort for the next year really working on both our project based online storage and the most cost effective and easily accessible long term archive storage.  And of course, a digital asset management system that can help us manage our ever expanding library.  We are all going to have to take a serious look at our storage solutions and management as we enter the world of 4k and beyond.   More than ever, Post Production professionals are going to be data management professionals.

nVidia: Adding speed for collaboration and older computers.

 nVidia introduced me to their Visual Computing Appliance.  Essentially a rack mount box with a Windows 7 computer, lots of nVidia GPUs (I believe they told me 16) that allows the end user to virtually run pretty much any Windows based software on any computer OS.  They were showing Autodesk 3DS Max running on a MacBook Pro and Adobe Photoshop running on a Linux laptop.  You run the software via the box and that allows you to tap into the GPU power that’s in the box.  So your MacBook Pro suddenly has the speed of up to 16 GPUs for example or you can allocate out the GPUs per user.

The big thing for me is this breathes new life into older machines that have gone past their normal usefulness.  Because the box is doing the heavy lifting, older machines, such as my original Mac Pro 1,1 could potentially be used with Adobe CS Next in a very fast and efficient manner.   Or if I want to add new computers, I could get very basic computers with no bells and whistles since the nVidia is going to add a ton of virtual computing power.  Very interesting concept and I’ll be talking to nVidia further in the near future.  We’re also hoping to get them down to the Atlanta Cutters at some point to further explain the system.

Flanders Scientific, droolworthy

FSI unveiled their CM lineup including the absolutely beautiful 32″ model.  Writing words on this page will not do this monitor justice, you really need to see it in person.   And as I have written in the past, the Flanders team is one of the best in the business not only in designing the products, but servicing it after the sale.    They’re also some of the most awesome people in this industry who bring delicious donuts to the show floor each morning.

Simply put, if you need a new monitor for your edit suite, machine room, on-set or anything else to do with film or video production, get a Flanders.

Non-Linear Editing

Adobe: All I’m really going to say about Adobe is that the presentation stage for Adobe was packed at all times.  Tough to find  a seat, seems CS Next is being well received as is the Creative Cloud concept.   I was given an advance look at the software before NAB opened and they’ve done a great job of listening to the needs of the professional editing community to support our workflows today while moving the product and our workflows to the future.  Almost all of our “checklist items” were addressed as I mentioned in my “pre-NAB” show blog.  Will discuss the Adobe Anywhere in a separate blog after we do some internal testing on that.  We’ll have the Adobe team showing off Next at the May Atlanta Cutters meeting so mark your calendars if you’d like to join us.

Autodesk: Not nearly as big a splash as last year’s Smoke 2013 debut, but still a solid showing this year with some updates to the product line and I can say that Autodesk is reaching out to editors to move the product line forward.  Was able to meet with the Autodesk team for a bit this week and I can honestly say the team is listening loud and clear to the editing community.

Avid: Had a nice announcement with newly improved AMA and workflow for better native editing support with Media Composer 7.  Something our facility had been looking for back when we jumped to Media Composer / Symphony 6.  They also eliminated the Symphony product as a stand-alone, over priced product and now it’s simply an option for Media Composer.  I personally did not get up to the booth other than to do a PostChat taping so I really don’t know much more than this unfortunately.  Folks I met who edit on Avid were very excited about the updates.

Blackmagic Design: Yep, they introduced the “online editor” concept at the show.  The concept and design is not so much to edit an entire project, though I have to admit you probably can, but to tackle the problem of “the edit is never done.”   I run into this all the time where after the color grade has been completed, there are changes to the edit.  Instead of having to make the changes in Premiere Pro and re-send the files or the project to Resolve, we could literally make the editorial changes inside Resolve.   In the demo, a Final Cut Pro XML was imported to Resolve and all of the video tracks, transitions and audio tracks came into Resolve intact and ready to either tweak the edit or grade.  Additionally, Resolve 10 adds Open FX support and they were showing Sapphire plug-ins in use in the booth.  I would expect to see Boris, Red Giant and others come on board with their plug-ins over time.    While really a 1.0 release, the editor looks very stout with all of the basic features we would expect in an NLE.   Oh and the trim tools are just crazy good as is the optical flow for incredibly smooth slo-mo.

Apple: Honestly have no idea if they were at the show which is kind of odd considering their new “push to win back professional editors.”  If they were here, they didn’t seem to want us to know about it.   But I did meet some folks who are really happy with the X workflow and are cutting projects on it.

Pond 5 Premiere Pro Plug-In

Had no idea this concept existed.  Basically Pond 5 has created a plug-in that allows you to open up their stock footage library via a media browser window inside Premiere Pro.   So instead of perusing the Pond 5 website, downloading sample proxy files, moving them to your media array, importing to the project and then inserting into the timeline, you can literally drag and drop from the Pond 5 browser into your timeline.   Once you complete the edit, purchase the full resolution version of the proxy files to complete your project.   Love the simplicity of how this works and we’ll be downloading that plug-in for all our workstations.

Blackmagic Design 

So I already talked about Resolve but like last year, Blackmagic stole the show buzz with a new camera.  The Pocket Camera for just $999.    We all pretty much expected the jump to 4k but most were surprised by “mini me.”  The constant refrain I heard for three days was “have you seen the little camera?”   It was rather brilliant sitting on display with a massive Arri lens on the front.   What I appreciated was the weight of the camera, it’s not a cheap plastic body alá point and shoot cameras.   At that price point, I will definitely be adding at least one of these to my toolbox.  How can you not?  Super 16 quality in a ridiculously small form factor.  It’s just like having a GoPro or two in your bag but with a LOT more versatility.   It’s even more discreet in public locations than a DSLR or the Cinema Camera. I can’t wait to put this thing up on a remote helicopter.

Speaking of the small form factor, I had my yearly chat with Grant Petty in the BMD booth and he told me the story of how the Pocket Camera came to be.   He was on vacation with the family and had taken the Cinema Camera along to play with.   At one point he asked his wife if he could put it into a bag and she told him, “No, that camera is too heavy.”  So Grant had to carry the camera around during the trip.  So that got him to wondering just how small could they take the technology?   The end result, the Pocket Camera.   I absolutely love stories like this because there’s no focus groups, costly studies and projections or anything like that.  Just, “gee I’d really love to have the quality of what we have in a smaller form so I can take it on trips with my family AND use it in production.”    It’s been fun to watch the evolution of the company over these past few years as they are now taking us truly from start to finish across their product line.

Minty fresh Avid and Adobe project sharing

Sharing Avid projects with multiple editors cutting the same project in the past required either Avid solutions or the use of FlavorSys Strawberry.  Strawberry is really an enterprise level solution way beyond the reach of smaller shops.

FlavorSys introduced Mint at NAB and I got to see it up close and personal in the Small Tree booth.  Designed for smaller shops like mine, this allows multiple editors to work on the exact same project at the same time.  You launch the projects from the Mint interface and it essentially tracks what the editors are up to and syncs their work together in the project.

Here’s the cool part, it also works on Adobe Premiere Pro projects.  Just the project itself.   This is something I plan to try as soon as I get back to the offices.

Finally….

I am truly humbled by all the folks who thank me for all the articles, tutorials and advice I’ve given out through the years via CreativeCow.net, this site and many other places I hang out.

It’s nice to hear that the work is appreciated and that’s is been helpful through the years.   I just like to share what we’ve learned, what we’ve broken and how we fix it to offer our perspective on the production industry and if it helps you avoid our mistakes or make more informed decisions, well that is awesome.   So thanks for taking the time to find me and truly, thank you.

If you didn’t come out this year, well you’ll find me right back in the Small Tree Communications booth for NAB 2014!

Walter Biscardi, Jr.
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Looking Ahead at NAB 2013 http://walterbiscardi.net/some-thoughts-before-nab-2013-opens/ http://walterbiscardi.net/some-thoughts-before-nab-2013-opens/#respond Sat, 06 Apr 2013 20:19:16 +0000 http://www.biscardicreative.com/blog/?p=2959 Some Random Thoughts Before NAB 2013 Opens Coming to you from 36,000 feet over these fine United States as we jet from the home of this year’s Final Four Championship to Sin City. I figured this was a good a time as any to share my thoughts for this year’s annual love fest for all things production also known as the National Association of Broadcasters Convention. Which begs the question, how many people attending are actually broadcasters? I’m sure their numbers have been overtaken by the thousands of independents and digital content developers. But I digress. 4K Reading the hype before the show, it’s obvious that we are all supposed have converted our entire workflows to 4k by now and those of us who have not are simply falling behind the times. I don’t know about you, but we haven’t even done anything in 3D yet so we must be completely and utterly lost by now. For the next week we are going to hear about the folks who are using 4k on a regular basis and some who have completely converted over to a 4k workflow. “Look, they’ve converted to an ENTIRE 4k workflow now, so the rest of […]

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Some Random Thoughts Before NAB 2013 Opens

Coming to you from 36,000 feet over these fine United States as we jet from the home of this year’s Final Four Championship to Sin City. I figured this was a good a time as any to share my thoughts for this year’s annual love fest for all things production also known as the National Association of Broadcasters Convention. Which begs the question, how many people attending are actually broadcasters? I’m sure their numbers have been overtaken by the thousands of independents and digital content developers. But I digress.

4K
Reading the hype before the show, it’s obvious that we are all supposed have converted our entire workflows to 4k by now and those of us who have not are simply falling behind the times. I don’t know about you, but we haven’t even done anything in 3D yet so we must be completely and utterly lost by now. For the next week we are going to hear about the folks who are using 4k on a regular basis and some who have completely converted over to a 4k workflow. “Look, they’ve converted to an ENTIRE 4k workflow now, so the rest of you listen up and start converting NOW!”

Ok, I get it, 4k is coming (or it’s already here) and there’s no denying more data yields more beautiful images and that extra real estate gives more options when it comes to Post. But for the 98% of the rest of the production world, which comprises the vast majority of sales that come out of NAB, 4k isn’t on the radar yet. First, there’s no need for 98% of production today for 4k imagery. Heck, there are still projects ORIGINATING in SD. (shock and horror I know.) Second,…. well I already mentioned there’s just no need for 4k imagery for many projects.

A good friend who is an amazing videographer lamented to me today that 4k makes it too easy to manipulate the image in Post. So the way something is shot in the field is not necessarily how it will appear in the final product because we, in Post, can re-frame the 4k image to suit the client’s needs. So he’s afraid it’ll be more of “hurry up and shoot it, just shoot it wide and we’ll reframe later, let’s go!” Thus reducing the time he has to help move the story along with proper photography and framing in the field. This would be a shame because the art of the photographer is something that should not be lost just because we go to larger imagery.

Here’s how I’m approaching 4k, which is actually different from how I approached the change to HD. I’m looking at the infrastructure from a Post standpoint. What am I going to need not only for data speeds across my network, but for sheer storage volume? How clean / easy is the 4k to proxy to 4k final workflow in the toolset we’re using today, which would be Adobe Creative Suite and Resolve. What tools would make the 4k workflow more efficient if I had to make the jump in the near future? From what I can see going in, we’re pretty much set for 4k to walk in the door with just a few more add-ons, but I’m not going to make any specific 4k purchases right now “just because I can.” Like anything else, the longer I wait, the more the price will drop, we simply don’t have a need for 4k right now. And quite honestly, the pre-show announcement that our current AJA Kona cards already support 4k means we’re most of the way there already.

The thing to weigh when considering the jump to new technology like 4k is simply, “will I get a return on my investment?” This is not a “build it and they will come” type of thing. If you truly believe that adding 4k to your workflow WILL increase your clientele / workload because of the market you service, then seriously consider it. If you HOPE it MIGHT increase your business because “we have the cool new technology” and we can get ourselves into a new market, I can almost guarantee you that’s a waste of money. If at all possible, unless you have tons of money at your disposal, you want to already be established “in the market” before you make the jump. Besides, “the future is 8k” is already being touted at early events so why rush into 4k now? Let them figure out all the issues with 4k and jump in at the 8k level. The 4k will just be your b-camera by that point. I’m only half joking….

By the way, with HD, I saw that broadcast was VERY quickly rolling into HD and hardly anyone in town was really working with it in Post when I started. So I jumped in faster than anyone else because it was already about ‘here.’ I don’t see 4k delivery to the home on the near horizon. Japan has announced 4k broadcast in 2014, but seeing how long HD took to get traction in the US, I’m thinking it will be a bit longer here. No need to be the ‘first kid on the block with 4k” this time around.

Davinci Resolve, the Online Editor
Either through brilliant marketing strategy or a complete “f-up” a very subtle marketing banner from Blackmagic Design appeared on South Hall this past Thursday FILLING THE ENTIRE FRONT OF THE BUILDING announcing the new “Resolve 10…. including Online Editing.” Of course in this day of of social media, the sign promptly appeared across the Twitterverse and led to a very amusing phone call with BMD. It went something like this….

“Hey, so I see Resolve 10 is going to include online editing.”
“WHAT?!? You just made me spit out my coffee.”
“Well it’s all over South Hall right now.”
“Geez, I had no idea. Well isn’t that funny.”

And actually it WAS funny. We had a good laugh because my contact was genuinely surprised that the banner was all over the building several days early. And as we were chatting I could hear his email in box chiming away….. Of course that was about all the info I could get, a good laugh and a promise to show me the features on Monday after the press announcement.

Sooooo, what exactly does this mean, “online editing?” In the traditional sense, that would mean Resolve could take a project that was done in some offline format / codec and then reconform the entire timeline to the original media, effects, titles and all. The biggest question I have of course is what NLEs will this interface with and how?

We’re an Adobe Premiere Pro shop primarily with Avid as our secondary tool. Workflow right now is to edit offline natively, export a self contained ProRes file, send that into Resolve, color grade and then send back to Premiere Pro / Avid for final assembly including graphics, sound, slate and layback to tape or digital file output.

If Resolve can now take the entire timeline with all the final graphics and sound mix with all necessary slates at the head, that will definitely knock off a big step in the last roundtrip. And are we getting to the point where Resolve can be a 100% legal tool for digital file delivery so we can knock off that step of sending the project through a legalizer for broadcast delivery? I’m definitely excited to see what Grant and company have done and what this means for collaboration with the existing NLE tools out there.

Flanders Scientific, Inc.
I’m going to be honest right here and say I can’t say much of anything because FSI has shared with me preview knowledge of what they will be showing. If you don’t know already, we run FSI monitors exclusively in all 6 of our production rooms because of their quality, price and performance. What I can say here is that you can expect the company to continue to build on its heritage and if you are in the market for a field, production or post monitor, put FSI at the top of your list.

Adobe Premiere Pro CS “Next”
Adobe has already announced CS “Next” as they are calling it right now and I can tell you that Adobe allowed me to get a sneak peek at what they are showing at NAB. If you were waiting for “Premiere Pro” to “take care of those stupid issues” before switching, your wait is over.

Many of you know we jumped head first into Adobe Premiere Pro CS6 back in June of last year after making the decision to leave the Final Cut Pro platform after 11 years. While the software workflow was similar there was a lot of adjustment on our part to adapt our needs to the Adobe “way of doing things.” In some ways the workflow made sense, in others, it just plain had that “designed by an engineer who doesn’t have to use this in front of a client” feel.

So I started reaching out to my Adobe contacts, sometimes subtly, sometimes not so much, with “suggestions” on how I would go about making the product even better. Ok, sometimes I came off harsh and I’m surprised they even kept talking to me after some of my conversations, but they did. In fact they listened to a LOT of professionals and hobbyists alike and worked very hard “under the hood” and deep in the code to take care of those little things that just make our time in the edit suite that much more efficient and creative.

Two major biggies for me are the new media management focus and the clip mixer. Media management is more robust and we can finally reconnect to media directly within the timeline. That was always a “WTF?” thing that I would constantly keep trying to do in the timeline and then scream. That would cause the client to look at me like I was crazy, I would laugh about it, edit for a while then repeat the process…… Glad that’s gone. The Clip Mixer is a great addition for doing those quick mixes for a client where you can literally just run the show through and more or less “mix on the fly.” And if you end up revising the timeline, all of your audio adjustments STAY with the clips rather than being married to the track.

Track Targeting has been addressed, more audio functionality, in fact more functionality and efficiency seem to have been the mantra in this development cycle. That’s what I know I was saying and many other professionals were telling Adobe. Enough of all the whiz bang super cool new features, get back in and address the basics so we can be that much more efficient AND please dear gosh make the media management more solid. Adobe pretty much ran my entire checklist of “please address this” with about the only thing missing for me is a “Transcode and Consolidate” function.

One thing that has been especially impressive to me has been the attention of Adobe’s engineering team to their longtime users. I’ve read many posts and articles, particularly from those who have switched to Final Cut Pro X that other manufacturers are “scared of change” or they are “stuck in the old model of doing things.” That’s a very naive way of looking at things. It’s MUCH easier to simply cut and run to develop a brand new product from scratch and say “this is the way it’s going to be” rather than build something that can bridge the past to satisfy tried and true established workflows while moving to the future. Adobe has done an amazing job of creating that bridge ensuring that their longtime users still feel comfortable using the software while incorporating much of the input from “newbies” like myself along with new features that keep moving the product forward. Would have been much easier for Adobe (and Avid, Autodesk and others) to simply say “We’re done with the old product, here’s the new one, deal with it.” Fortunately for us, Adobe actually listens to the end users.

Blackmagic Cinema Camera – Year Two
Well we already know Marco Solorio is showing off a new model of the BMCC with a new mount this year so that’s out of the bag, but now that we’re on year two of the introduction of the Cinema Camera I’m curious of its affect not only for BMD but the industry as a whole.

As I recently saw at Marco’s workshop in Atlanta, the BMCC is absolutely insanely good at green screen work when shooting in RAW. If you used the camera for no other purpose than that one thing, it would be a great investment. But as we know, the camera takes the concept of small form DSLR camera and adds much better image quality and flexibility in photography.

So will Grant and team introduce another Cinema Camera? Will they speak of 4k this year? What will be the sequel? I’m very curious to see what comes out of Monday.

But beyond Blackmagic Design, has the Cinema Camera influenced camera manufacturers at all? Grant told me last year that he never intended to build a camera. He was just tired of seeing cameras at what he considered too high a price for what they offered. He wanted to offer a quality, “good enough” camera for a majority of what most projects and productions need. Will we see cameras influenced not only by the design of the Cinema camera, but more importantly, the price? Oftentimes in this industry when one company leads the market price downward others start to follow. Will anyone follow Grant’s lead towards “affordable” cinema style cameras? That’s something I’m really interested to see this time around when I visit the camera manufacturers.

Avid
This feels like it’s a critical year for Avid. The company that really introduced the concept of computer based editing to the masses has had some really negative press leading into the show. How they respond, the products they present and especially their reception among the professional community will be interesting to follow. Teaming up with @PostChat for a tweet up and social media outreach was a great start.

Will be interesting to follow their story over the course of the show and the reception of the community.

Shared Storage – Ethernet grows up
Of course many of you know that I’ve been using Small Tree Communications solutions for ethernet based shared storage for about 6 years now and for pretty much all of that time we’ve been limited to around 100MB/s. Thanks to the new Titanium lineup of products Small Tree will be showcasing at NAB, we’re now able to push 350MB/s and more through our systems. In fact they are scheduled to be demonstrating a system pushing an insane 1.4GB/s. Across Cat 6. Ok, we are NOT going to be installing anything like that in our shop, but if you are someone who needs absolutely insane speeds for your workflow…..

The Titanium 4, or as I call it, the “SAN in a box” is an awesome solution for small shops (up to 4 workstations can connect to it directly) and especially remote operations either on set or corporate events. Laptops and workstations can both connect directly to something that’s just a bit larger than a lunch box.

Ethernet based shared storage is definitely grown up at this point and well beyond “technical voodoo” as some of my friends call it. Solid, reliable and super easy to connect to additional systems, well worth a peek if shared storage is on your checklist of things to see at NAB. Yeah, storage is boring and very unsexy, but let’s face it, if you work in Post Production it is THE most important purchase you will make.

Camera Data Workflow
Again, VERY unsexy part of what we all do everyday, but holy crap, can this part of production get screwed up so very easily. How many of you get incomplete camera data on a regular basis so you have no timecode and sometimes, even better, no audio, or the camera data is scattered all over the hard drive. Why? Because the camera person or the assistant on set doesn’t know how to properly copy the raw camera data from the camera card to a hard drive. It’s NOT rocket science but yet we get the same problem all the time.

Imagine Products ShotPut has been around to help with that and last year Adobe rolled a very 1.0 version of Prelude. This year should bring us an updated version of Adobe Prelude along with Red Giant Software Bullet Proof. Bullet Proof looks VERY promising from early looks and it’s from Red Giant who brings us so many truly useful tools to help our digital lives.

If you work with digital cameras, please, please, PLEASE look over these products and incorporate them into your data transfer workflow.

What else?
That’s a good question.
“What will be the big breakout product of the show?”
“What will Grant Petty surprise us with this year?”
“Will Bram Desmet bring us donuts at the Small Tree booth?”
“How loud will the winners at the SuperMeet have to scream to get their prizes?”

All that and more will play out over four days and nights in Las Vegas.

Well that wraps up my thoughts from 36,000 feet over, oh I don’t know, let’s say Kansas. Have a great time in Las Vegas everyone and if you’re not able to be there, just put on some Sinatra, grab a cocktail, open up your Twitter feed and set your web browser to CreativeCow.net. You’ll almost be able to smell that pleasant mix of “new carpet smell” and “Starbucks Coffee” that permeates the convention center…..

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Workflow Update: iMac, Adobe, and the “X” Factor http://walterbiscardi.net/workflow-update-imac-adobe-and-the-x-factor/ http://walterbiscardi.net/workflow-update-imac-adobe-and-the-x-factor/#comments Mon, 10 Dec 2012 16:33:44 +0000 http://www.biscardicreative.com/blog/?p=2836 Apple iMacs As I noted in my previous blog, the iMacs are fast becoming my machine of choice and the newest models are even more impressive than the two we have running.    At this time, barring any major announcement from Apple that changes my mind, my plan is to replace the remaining 3 Mac Pros in Edits 1, 3 and 4 with 27″ iMacs and AJA T-Taps.   Once our original series hits, well I’ll need 8 of them for that series alone.  I’m looking at the 3.4 Ghz model though I’m not totally sold on the Fusion drive since it’s brand new.  Kind of disappointed I can’t do the SSD Drive + SATA drive like before.   I may very well go with the 3TB SATA and wait on a Fusion drive until second generation.  For RAM, I’ll go back to Other World Computing where 32GB is only $195 vs. $600 via Apple upgrade.   I’ll definitely step up to the nVidia GeForce 680MX and I’ll swap out the wireless keyboard for the full sized keyboard with the number pad.  Only looking at $2717 from Apple (including AppleCare) +$200 from Other World computing.   Absolutely incredible for all […]

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Apple iMacs

As I noted in my previous blog, the iMacs are fast becoming my machine of choice and the newest models are even more impressive than the two we have running.    At this time, barring any major announcement from Apple that changes my mind, my plan is to replace the remaining 3 Mac Pros in Edits 1, 3 and 4 with 27″ iMacs and AJA T-Taps.   Once our original series hits, well I’ll need 8 of them for that series alone.  I’m looking at the 3.4 Ghz model though I’m not totally sold on the Fusion drive since it’s brand new.  Kind of disappointed I can’t do the SSD Drive + SATA drive like before.   I may very well go with the 3TB SATA and wait on a Fusion drive until second generation.  For RAM, I’ll go back to Other World Computing where 32GB is only $195 vs. $600 via Apple upgrade.   I’ll definitely step up to the nVidia GeForce 680MX and I’ll swap out the wireless keyboard for the full sized keyboard with the number pad.  Only looking at $2717 from Apple (including AppleCare) +$200 from Other World computing.   Absolutely incredible for all that power plus the beautiful 27″ screen.

We’ve had at least one iMac in production for over 6 months now and they are fast machines.   The only place you’ll notice them to be a bit slower than the absolute fastest machine is when you go to render.   Depending on what you’re rendering out, it might take a bit or a lot longer than a 12 – 16 core machine.   So we’re keeping our two 12 core Mac Pros and simply using those to do heavy lifting renders.  When a project is done on the iMac, we can simply open it up on the 12 core and render away.   But for news stories and even our documentaries, those are being rendered directly on the iMacs.

I know some folks out there look down on the iMacs because they ARE less powerful than a desktop and they are less configurable.   I’ve seen articles of late showing all you all the technical reasons why you really need to consider more than just processor speed and RAM for maximum performance and that’s correct.  If you need ONE machine, and you only work with ONE machine in your operation, you probably want a desktop.  Something beefy with dual graphics cards, 12-16 cores and gobs of RAM so you can get your work done and rendered as quickly as possible.

In my case, our facility is set up for 9 edit suites (5 currently running) and the potential for some new series coming in the door.   For that, I need the best performance vs. cost not only to upgrade all the suites, but also maintain competitive rates vs. other post facilities in the area.   I need a bunch of machines that can cut fast and are reliable no matter how much data we throw at them.  So far, the iMac is proving more than capable of that and most of all, the clients have not noticed any change in the day to day operation of our shop.   Premiere Pro, After Effects and Photoshop all work efficiently on the iMacs and that’s about 90% of our work right there.

 

Adobe Premiere Pro Workflow

Somebody asked me recently to update y’all on our workflow with Adobe Premiere Pro.    As I have mentioned in the past, we started right off the bat with An Editor’s Guide to Adobe Premiere Pro and the media management section of that book is THE most important section for any editor to read.  That section really set the basis for how we manage the workflow of all the projects.

My biggest concern going into Premiere Pro was the fact that there was no primary codec to work with, it’s sort of a free-for-all.  Adobe’s biggest selling point is “Just worry about creating, we’ll handle anything you throw at us natively.”  And on that they are pretty much accurate.   We’ve only run into one specific codec / computer combination that really threw Premiere Pro for a loop and that was XDCAM Quicktime files on Windows.   There’s no native XDCAM QT codec for playback on Windows so you need to purchase a plug-in from Calibrated Software to make that work.   But even with the plug-in, our Windows machine just chugged when we had to use XDCAM QTs that were delivered to us from shooters in the field.   Beyond that single codec / computer combination, it really IS anything goes with Adobe Premiere Pro.

After coming to terms with the fact that Adobe really can handle anything natively, we decided to roll with it.   So we will bring all elements into a project natively unless there is a good reason not to.   Keep in mind we are an independent Post Production Facility so that means we have zero control over the footage our clients bring us.   Adobe Premiere Pro has greatly improved our efficiency in having to deal with whatever the shooters send us and allowing us to get right to work.

The general workflow for a typical project for us, which is usually a news / documentary / episodic is as follows:

All media is first checked by our Media Management Specialist.  Kelly manages our media database and organizes all the materials for and upcoming project, including pulling any archived materials we may have including tapes and digital media.

Kelly will then load up all the raw media organized as described in that Editor’s Guide book I mentioned earlier.  We use a modified version of the folder structure they show in that book but essentially we keep everything organized by how it came in.   If a shooter shot three P2 cards, those cards are loaded into the project in their original folder structure since Adobe can read them natively.   If we have tapes captured, they are put into their own folder and so on.     As much as possible, we try to have Kelly put everything onto the SAN prior to the edit so the editors can start right off by setting up the Project instead of having to pull all the media as well.

The editor will then usually create a Bin for each element in the Project.   So those three P2 Cards will come into three Bins with the same names as the P2 cards.  Generally the Producers are going to come to us and tell us “Card 2, Shot 2X24Os” so it makes sense to keep the bins organized the same way the Producer logs them.    We never re-name the clips, though we may put descriptive information in the metadata or at the very least the Description field.    We often color code the clips too for easy timeline identification of what various elements are.

The Editor will also ensure to select “Put Media Cache Files in same location as Media Files” (or something like that) as we run on a SAN.   These are the Peak Files that you will see Premiere Pro generate when you import your footage.   By putting them with the media files, you can open the project on multiple machines and not have to re-generate the peak files each time.   If you have a small project, it’s no big deal to regenerate the peak files, but a documentary with 20 – 200 hours of material, well that can take hours.

For the offline editing, we will generally use either a 720p/59.94 or a 1080i/29.97 timeline using the AVC-Intra 100 preset in Premiere Pro.   These are two great base timelines to use for high quality editing to output.   We’ll leave the Video Previews set to MPEG I-Frame for the offline as well.    During this phase, the editor will literally edit with everything native, as is with no conversions made.   720, 1080i, 525, 625, 24, 30, 60, 25, 50, MPEG, H264,Internet downloads, etc…..   whatever the raw material is, we just throw it into the timeline and edit.   This is the biggest strength of Premiere Pro that we simply get the materials into the system and start editing.    There’s no sense in converting everything if you don’t even know what will be in the final cut.   BUT we do generally color code things in such a way so that we can identify things that we definitely will want to do conversion on before the final cut, makes it easy to pick those shots out later.

Once we have a “locked cut” (parenthesis because as we all know there never really seems to be a locked cut any more) then we will start cleaning up the materials that need it.   We’ll use our AJA Kona and IoXTs for example for most of our format conversions.   Say we’re editing in a 720p/59.94 timeline, we’ll take all the 1080i / 29.97 material and run it through the AJA products to make them all 720p/59.94 via hardware.   Generally we do this the easy route by just throwing all the 1080i / 29.97 material into a single timeline and just making a single pass rather than do each shot individually.   We can always refer back to the original media via a previous cut of the project so it’s no big deal to simply have a file called “1080i Converted” in the main timeline.   Same goes for SD that has to be upconverted to HD.   AJA hardware does a much better job that just Adobe software.  Although we are awaiting delivery of a Blackmagic Teranex 2D unit which adds line doubling with SD to HD upconverts so those will be even cleaner.   That will also give us PAL-NTSC or vice versa conversion as well.

We do these conversions one of two ways.   Play out the timeline from one edit system to another or play out the timeline from one edit system to our AJA Ki Pro which is how we usually do it.   Love, love, LOVE the KiPro since it automatically makes a ProRes file for us.   If we want a DNxHD file, we can use the KiPro Mini.

At the “locked cut” phase we also switch the Video Previews over to ProRes or DNxHD as these result in far superior renders than the MPEG I-Frame, particularly with fast moving video and graphics.

For sound mixing, we do one of two things currently.   For most documentary and all broadcast projects, we’ll output an OMF for our ProTools sound designer along with an H264 reference quicktime file.   He’ll then create a Stereo Mix or a Stereo Mix plus split tracks depending on the broadcast requirements.

Or the editor will simply mix in Adobe Premiere Pro if it’s a project that doesn’t require or have the budget for full sound design.   Right now that’s a bit clunky since we can’t use the audio mixer for the mix.   Well, we COULD if it truly WAS a locked cut.  But the Audio Mixer in Premiere Pro is a TRACK based audio mixer, so all keyframes created by the audio mixer are created by track position.  Not by clip.   So when our client inevitably comes back to us with a “minor change” that results in changing out 5 clips, trimming another and adding a sound bite, well our mix would be completely screwed.   All the keyframes would NOT move with the changes, they simply stay locked into place on the track.   So it’s a bit of a painstaking process at first, but you learn to pick up the speed as you do it more, but we mix the timelines per clip.   Fortunately, you can make Gain and Volume adjustments across multiple clips so it’s not as bad as it sounds.

The biggest pain in general is that for whatever reason when using a Wacom Tablet, Premiere Pro does not accurately read the input from the tablet so the keyframes and any other paramaters you try to set in the timeline will jump up/down/left/right as if snapping is always enabled.   This doesn’t happen with a mouse thankfully so we’ll use a mouse when we have to do a long mix.

For color grading we still export a self contained QT from Premiere Pro, either ProRes or DNxHD, to Resolve.  I’m going to finally use Resolve 9 this coming week on a short project to test it out.  In Resolve I simply use Scene Detect to cut up the file and grade away.   From Resolve it’s a rendered QT, either ProRes or DNxHD again, to send back into Premiere Pro.

For file output we’ll use Adobe Media Endoder as it works really well and can output multiple files easily.

For tape output, we use our one system that has a BlackMagic Extreme 3D card in it that can lay to tape frame accurately each time.   MUST ensure that the Premiere Pro interface is on a single screen or there will be dropped frames.  Simple go to the Windows > Workspace and choose “Editing.”   That brings the entire interface to a single screen.

 

Premiere Pro caveats

Tape Capturing is still completely useless in the software so we still break out FCP 7 pretty much exclusively for that operation.   We do a lot documentary and news style work so we’re always pulling materials from tape.  It’s still an essential part of our workflow so instead of trying to force Premiere Pro to do something it really can’t, we just switch to a tool that can.  Works well as we usually have Kelly do the capturing on a dedicated system so the edit suites aren’t tied up capturing.

The biggest issue we’ve run into are project that files that come up as corrupted or missing elements and cannot be opened.   Seems to be no rhyme or reason as to why this happens.  Projects from 9 months ago, 6 months ago, last week.  They just suddenly won’t open on any of our systems.   With the work we do and the clients we work with, we’re constantly opening projects from as far back as 5 years ago to revise, repurpose, and pull elements from.    We can go back into our FCP projects from 10 years ago and open pretty much all of them without a problem.   This is something I’ve been VERY vocal to Adobe about and I have every confidence they are addressing this very important issue.   Fortunately there is a very easy workaround.  Simply create  New Project and import the “corrupted” project into that.  Continue working.

 

Premiere Pro moving forward

The tool has become the workhorse at our facility.  It’s a great storytelling tool and I’m finding that my rough cuts are going so much faster than with FCP.   The hoverscrub in the bins is so fast for auditioning shots and while I’m still using the FCP keyboard presets, one of my editors has switched completely over to the Adobe presets because once you get used to them, you can fly even faster.  I definitely need to get up to speed on all the keyboard editing / trimming.   That’s what folks love Avid so much for, but PPro has made major gains with these controls in 6.0 and I’m sure it’s just going to get better moving forward.

So right now, I’m very happy with where Premiere Pro is today and where it’s poised to move going forward.   It’s not perfect, but it’s a solid tool and a great storytelling device.   The tight integration of the entire Adobe Suite also makes life really easy when we get to the finishing process of any project.

 

Final Cut Pro X

I’ve had a lot of folks asking me if I’m considering re-introducing FCP based on the most recent updates from Apple.   Here’s the way I look at X today.

If you’re using FCPX right now, you should be really happy with what Apple’s doing.  You’re getting more features back into the tool and they should be making your day to day work more efficient.

For me, I see no reason to switch back to FCP.   It’s amusing to see Apple touting the “new features” such as Drop Shadow and the Dual display.   In my mind, those are simply corrections and an admission from Apple that X was released before it was ready for prime time.   In the interim, we’ve switched off to other NLE platforms and in my mind, both Adobe Premiere Pro and Avid are superior to what FCP X is today and certainly superior to what FCP 7 was back in the day.    There are certainly some good concepts in X but as a whole package, it falls short of my needs today.

I never say never, and if a client were to come in tomorrow and demand we use X for a project, we’ll use it, we have it in the shop.    But as far as the tool of choice, there’s nothing in X today that makes me remotely consider swapping out Premiere Pro for X as our primary or even secondary tool.   There’s also something to be said for looking at companies whose main source of profit comes from really good professional software vs. consumer hardware.   When software is a loss leader or a minor portion of your profit margin, you can do more what you want to do vs. what the market is asking for.

Adobe, Avid and Autodesk are all actively reaching out to the professional editing community to make their products better and more accessible.  I appreciate that.

And with that, the end of this installment.  Hope it’s helpful and thanks for all your support through the years!

 

 

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Thoughts on a blustery evening: Davinci Resolve and the iMac http://walterbiscardi.net/thoughts-on-a-blustery-evening/ http://walterbiscardi.net/thoughts-on-a-blustery-evening/#comments Tue, 30 Oct 2012 02:05:59 +0000 http://www.biscardicreative.com/blog/?p=2802 Winds from Sandy are whipping outside, though nothing like my friends are getting this up the East Coast.  For those of us here in Georgia, Sandy brought a major blast of winter in the form of low 30 degree temps.   So on this first evening of a lit fireplace, here’s some updates and random thoughts….. Davinci Resolve Update So in my last blog I mentioned how we were setting up a new Resolve suite and the plan was to transition our Dell PC Workstation over to Davinci Resolve.   Well, that didn’t work out so well because the machine only had one nVidia card and we could not get Resolve to launch on it.   I could have sworn it had dual nVidias but it didn’t so we reverted back to the Mac Pro 12 core which DOES have dual nVidia cards. Anthro Fit Console, Computer Monitors (L & R), Flanders Scientific LM-2461W (Center) and Tangent Element Panels (front) in position.  6500k lights wash the wall. Now those of you who have followed me for a while may remember that after NAB I got a set of Tangent Element panels that would not work with our system in the […]

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Winds from Sandy are whipping outside, though nothing like my friends are getting this up the East Coast.  For those of us here in Georgia, Sandy brought a major blast of winter in the form of low 30 degree temps.   So on this first evening of a lit fireplace, here’s some updates and random thoughts…..

Davinci Resolve Update

So in my last blog I mentioned how we were setting up a new Resolve suite and the plan was to transition our Dell PC Workstation over to Davinci Resolve.   Well, that didn’t work out so well because the machine only had one nVidia card and we could not get Resolve to launch on it.   I could have sworn it had dual nVidias but it didn’t so we reverted back to the Mac Pro 12 core which DOES have dual nVidia cards.

IMG_0097Anthro Fit Console, Computer Monitors (L & R), Flanders Scientific LM-2461W (Center) and Tangent Element Panels (front) in position.  6500k lights wash the wall.

Now those of you who have followed me for a while may remember that after NAB I got a set of Tangent Element panels that would not work with our system in the original screening room.   We use Gefen 5500 Cat5 USB / DVI Extenders in that and most of our suites, and after about 5 minutes, the entire system would slow to a crawl when the Tangent Panels were enabled.   So I continued to use the Wave panel in that suite because that worked fine.

In the new suite, we’re using a different set of extenders, with Gefen stand alone Cat5 DVI extenders and a Smart USB Cat5 extender.   Yeah, technically this USB Extender is for use with Smart Boards, but we’re just using it to extend USB on our computer.  Well now the Tangent panels are working perfectly fine.   So the just over $100 USB extender works superior to the $2500 DVI / USB Extender.   Who knows why, but I’m glad I can finally start learning utilizing the Tangents.

If you followed my tweets this past week you know that I’ve not been able to get Resolve 9.0 to launch on the Mac Pro.  In fact, I’ve been trying for weeks on multiple systems and it kept crashing.   I was extremely lucky to have Blackmagic Design’s Rohit Gupta and Peter Chamberlain in town this week visiting David Catt and all three made a quick visit to the office this morning.   I did what any business owner would do when they have the product engineers and designers in the facility, I asked them to fix it!

IMG_0115Rohit Gupta (left), Peter Chamberlain (right), David Catt (standing)

Turns out the problem was as simple as the Mac Pro not booting up in 64 bit mode.   I honestly had no idea Lion could boot up in 32 bit mode and according to Rohit, since this was a clean install on the 12 core Mac Pro, it should have defaulted to 64 bit when installed.   So now I have to go back and look at all the other machines I tried to ensure they’re all in 64 bit.

That took all of 1 minutes for him to figure out.  Then I got a nice personal walkthrough of the changes in Resolve 9 including some of the updated 9.0.3 features.   I’m beyond excited about getting my feet wet in the new software.

IMG_0117Davinci Resolve 9 running (finally) in my suite.  Not sure why the back wall has a green cast in this photo, must be the iPhone

IMG_0119With the guys in Rebecca’s Atomic Café.   Somehow I’m always the short one in photos….   Really appreciated their help and compliments of our facility.

iMac Update

The second of our 27″ iMac machines arrived, literally the day before the new ones were announced.  So of course we told John that his new machine sucks and threatened to egg it.   But I digress….

Actually the machine caused a bit of a headache with the 32GB RAM kit from Other World Computing.  For the first time since I’ve been ordering from them, we had major issues with their products.   The first 32GB RAM kit (4 sticks, 8GB each) had two bad RAM sticks.   iMac would not boot with all four of them in there.   So OWC sent a second complete kit.   Again, two bad RAM sticks.   So I mixed the two good sticks from the first order and the two good sticks from the second order and finally the machine started up with the full 32GB of RAM.  OWC of course took the four bad ones back and credited me for the purchase price.

IMG_0080Edit 5’s 27″ iMac, Behringer MON800, AJA IoXT, Flanders Scientific LM-2340W

This time I ordered an AJA T-Tap but because John does more capturing than the projects in Edit 2, we moved the original AJA IoXT into his suite and the T-Tap is installed in Edit 2.   But they are literally interchangeable and I’m really growing on the idea of external boxes over internal cards.   We also have the Blackmagic UltraStudio 3D so we can swap that in to do Resolve work in any suite as we replace our Mac Pros with the iMacs.   Not that easy to do with Kona / Decklink cards inside a machine.

And yes, I plan to continue to replace our Mac Pros with the iMacs because they are working out really well and the price is right.   The newly announced iMacs are just an absolutely killer edit workstation that will be augmented by just a few Mac Pro 12 Core machines to do heavy rendering.   But for day to day editing with Premiere Pro or Avid, these machines are proving themselves as solid editing workstations in daily work.

Original Programming

If you haven’t seen the website yet, we’re planning to launch our first original series in early 2013.   Not something I ever imagined producing, but an idea that I developed and have found a very enthusiastic audience.   Concept is “Here to Cheer!” and it’s a new spin on Competitive Cheer.   I’m very fortunate to have assembled an amazing, seasoned team to pull this series together and we’re looking forward to getting the venture off the ground.  Will definitely update this blog and the Here to Cheer blog as we move forward.

In addition, we have more original concepts forthcoming that span everything from lifestyle to travel to cooking to animals to sports for both broadcast and digital delivery.   We had a couple of false steps in the beginning but after re-grouping, changing direction and changing personnel, 2013 is going to be a very fun year.   We’re fortunate to be working with some incredible folks to make it all happen.

I Scream You Scream for Ice Cream

Finally, if you are in Atlanta Saturday, Nov. 3rd you must head over to High Road Craft for their 2nd Anniversary party.  Happening from 12-4 pm, it will feature some good food, music and of course ice cream.

I’m very fortunate to have gotten to know owners Keith & Nicki Schroeder over this past year and not only are they two of the most incredible folks you’ll ever meet, their company creates simply the most kick-ass ice cream and gelato you’ve ever tasted.   You never know what flavors they’ll have but here’s something I found the last time I was there and yes, it was ridiculously good.

IMG_0106

If you like ice cream, you owe it to yourself to get to the 2nd Anniversary party.  If you can’t make it this Saturday, well they do have Factory Store hours every Saturday from 10am – 4pm.    Not from Atlanta?  Whole Foods & Fresh Market both carry their pints so you can pick them up there.   You’ll be glad you did.

That’s some thoughts on this blustery evening.  Stay safe my Northeast friends!

BISCARDI CREATIVE MEDIA is a full service digital media production company near Atlanta, Georgia with services that include Video Production, Sound Production, Sound Mixing, Graphic Design, Animation, Post Production, Video Editing, Color Grading, Finishing, Digital Asset Transfer, Digitizing and Archiving. Quite simply we’re the people who make video and media production easy for you.   No technobabble.  Just clear, concise and creative content delivered where and how you need it, on time and on budget.  Office and production space is also available for short and long term projects.  www.biscardicreative.com | 770-271-3427

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